| 1 | Share an effective method you have used to generate new game design ideas. |  | 
																
									| 2 | How do you keep abreast of game design technology and techniques? How has this benefited you in your work? Provide an experience. |  | 
																
									| 3 | Describe effective test specifications you have developed for quality assurance staff. |  | 
																	
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									| 4 | What factors do you consider when evaluating game design features? |  | 
																
									| 5 | Describe a successful gameplay test plan you created. What methods made it successful? |  | 
																
									| 6 | Provide a time when you successfully balanced and adjusted gameplay experiences. How did you effectively ensure critical and commercial success of your product? |  | 
																
									| 7 | Describe an effective method you have used to write game text and dialogue. |  | 
																
									| 8 | Share an experience in which obtaining feedback from staff and integrating it improved a game you designed. |  | 
																
									| 9 | Provide an effective method you have used to provide feedback to production staff. What do you look for in technical game qualities? |  | 
																
									| 10 | Share an experience in which you presented a successful new game design concept to management or colleagues. |  | 
																	
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									| 11 | Describe an effective two-dimensional cocept layout or three-dimensional mock-up you prepared. |  | 
																
									| 12 | Describe a two- or three-dimensional graphical design which you successfully prepared from initial sketches. |  | 
																
									| 13 | Provide an effective method you have used to ensure intended gaming experience of games. |  | 
																
									| 14 | Share an effective method you have used to guide discussions between development teams. |  | 
																
									| 15 | Describe an effective mission, challenge, or puzzle you devised for a game. How about one that was not as effective? |  |